◖ character ◗
◖ ability ◗
Abilities are beneficial events that can be called by specific units from their "Interact/Attack/Item/Wait" menu.
Activating an ability consumes your turn.
If you do not meet the requirements to activate or choose not to activate it then it does not consume your turn.
Abilities with "Defeat X Generic Enemies" only count up to the required value, additional charges are not saved.
Name
User
Effect
Notes
Grimoire
Party Carriage
Current Chapter: Displays the current Chapter
Current Quest: Displays the current Quest, if on one
Self Healing AI: Set the thresholds in which the deployed unit will heal themselves with Vulneraries while not in battle
Options: Set whether items in Party's inventory are sent to the Convoy at the end of their turns
Reroll Chapter: If used before interacting with Node 1, rerolls all of the events in the current Chapter
Does not consume turn
Reroll uses increase by 1 per run for each fully upgraded facility
Dismount
Hetja, Marcia
Can get on and off mount
Cannot promote while dismounted
Dismount (Haar)
Haar
Can get on and off mount
When Mounting/Dismounting cannot counterattack until your next turn
Cannot be activated if under the effects of any status
Cannot promote while dismounted
Train (Hetja)
Hetja
Spend 25 G to increase Strength by 1 but cannot counterattack until your next turn
Cannot be activated if under the effects of any statusCan only be used once per Chapter
Train
Physical Recruits
Spend 25 G to increase Strength by 1 but cannot counterattack until your next turn
Cannot be activated if under the effects of any status
Study (Hetja)
Hetja
Spend 25 G to increase Magic by 1 but cannot counterattack until your next turn
Cannot be activated if under the effects of any statusCan only be used once per Chapter
Study
Magical Recruits
Spend 25 G to increase Magic by 1 but cannot counterattack until your next turn
Cannot be activated if under the effects of any status
Coin Flip
Hetja, Makalov, Dart
Call a coin flip, if correct +2 Strength, if incorrect -1 Defense
Cannot be activated if user does not have any Defense
Exert
Hetja, Greil
Gain 10 Strength/Magic until your next turn
25% chance to lose 2 Defense
25% chance to learn Bane Skill
Cannot be activated if under the effects of any status
Cannot be activated if user does not have enough Defense
Cannot be activated if user knows the Bane Skill
Stretch
Hetja, Hilda
Increase Avoid by 10 until your next turn
Requirement to Activate: Defeat 6 Generic Enemies
Cannot be activated if under the effects of any status
Focus
Hetja, Dorothy, Nephenee, Mia
Increase Crit by 10 until your next turn
Requirement to Activate: Defeat 6 Generic Enemies
Cannot be activated if under the effects of any status
Courage
Hetja, Takumi
Increase Defense/Resistance by 10 until your next turn
Requirement to Activate: Defeat 6 Generic Enemies
Cannot be activated if under the effects of any status
Hubris
Hetja, Sain, Alm
Increase Strength/Magic by 10 until your next turn
Requirement to Activate: Defeat 6 Generic Enemies
Cannot be activated if under the effects of any status
Overdrive
Hetja, Jess
Increases Defense by 1 then increases Strength/Magic by 10 until your next turn
Requirement to Activate: Defeat 6 Generic Enemies
Cannot be activated if under the effects of any status
Blessed Armor
Hetja, Zelgius
Restore HP equal to user's current Level
Requirement to Activate: Defeat 6 Generic Enemies
Name
User
Effect
Notes
Shed Armor
Hetja, Gilliam, Gatrie
Spend 1 Defense to increase Speed by 2
Menu Name: Shed
Cannot be activated if user does not have any Defense
War Cry
Hetja, Gonzales
Spend 1 Defense to increase Strength by 2
Cannot be activated if user does not have any Defense
Lucksack
Hetja, Troude
Spend 1 Luck to restore 5 HP
Cannot be activated if user does not have any Luck
Channel
Hetja, Mercedes, Sigurd
Spend 1 Resistance to restore 5 HP
Cannot be activated if user does not have any Resistance
Respec
Hetja, Eirika, Vika
Spend 2 Strength to increase Magic by 2 or spend 2 Magic to increase Strength by 2
Cannot be activated if user does not have enough Strength/Magic
Glass Cannon
Hetja, Lilina
Spend 1 Resistance to increase Magic by 2 or spend 1 Defense to increase Strength by 2
Menu Name: G.Cannon
Cannot be activated if user does not have enough Resistance/Defense
Makeshift Cover
Hetja, Astrid, Ephraim
Spend 2 Defense to increase Defense/Resistance by 10 until your next turn
Menu Name: M.Cover
Cannot be activated if under the effects of any status
Cannot be activated if user does not have enough Defense
Barrier
Hetja, Lugh
Spend 2 Resistance to increase Defense/Resistance by 10 until your next turn
Cannot be activated if under the effects of any status
Cannot be activated if user does not have enough Resistance
Martyr
Hetja, Mist
Spend 5 HP to level up deployed ally without actually increasing their level value
10% chance to increase ally's Constitution by 1
Cannot be activated if user does not have enough HP
Sacrifice
Hetja, Micaiah
Spend 5 HP to heal deployed ally by 10 HP and cure their bad status
Cannot be activated if user does not have enough HP
Devour
Hetja, Tiki
Deal 10 damage to deployed ally to restore 5 HP
If fatal gain stats (+3 Max HP, +1 Con, +2 Class Specific Stat)
Cannot consume summoned units or torches
Additional info *here*
Blood Bond
Hetja, Catherine, Yunaka
Spend 5 HP to increase Strength by 1 but cannot counterattack until your next turn
Menu Name: B.Bond
Cannot be activated if user does not have enough HP
Cannot be activated if under the effects of any status
Blood Ritual
Hetja, Raigh
Spend 5 HP to increase Magic by 1 but cannot counterattack until your next turn
Menu Name: B.Ritual
Cannot be activated if user does not have enough HP
Cannot be activated if under the effects of any status
Blood Shield
Hetja
Spend 5 HP to increase Defense/Resistance by 10 until your next turn
Menu Name: B.Shield
Cannot be activated if user does not have enough HP
Cannot be activated if under the effects of any status
Blood Tribute
Hetja, Sophia
Spend 5 HP to receive 25 G but cannot counterattack until your next turn
Menu Name: B.Tribute
Cannot be activated if user does not have enough HP
Cannot be activated if under the effects of any status
Name
User
Effect
Notes
Patchwork
Hetja, Tacita
Recover 6 HP
Menu Name: P.Work
Can only be used twice per Chapter
Seance
Hetja, Meriette
Summon an illusion ghost soul to fight alongside you for one battle event
Can only be used once per Chapter
Additional info *here*
Play Dead
Zephiel
+20 Avoid but Move reduced to 1 and cannot attack until your next turn
Upon use, replaced with Ambush
Ambush
Zephiel
Return Avoid and Move to normal, +10 Crit until your next turn.
Upon use, replaced with Play Dead
Chicken Ambush!!
Hetja, Gecko
A berserk chicken flies onto the battlefield. Is it friend or foe?
7/10 chance for generic chicken
1/10 chance for Vermillion
1/10 chance for Joyful Jo
1/10 chance for Empress
Can only use once per Chapter
Additional info *here*
Brew Potion
Hetja, Lyra
Spend 25 G to get a random consumable potion
Cannot be activated if user does not have enough Gold
90/100 chance for lower tier items
4/16 chance for Vulnerary
4/16 chance for Pure Water
4/16 chance for Panacea
4/16 chance for First Aid Kit
10/100 chance for higher tier items
3/9 chance for Ex Proposito
3/9 chance for Mage Tears
3/9 chance for Elixir
Treasure Hunter
Angel
Dig up treasure if unit ends their turn on a treasure tile
Menu Name: T.Hunter
Passive Ability
Treasure tile is randomly chosen at the start of each Chapter (or upon recruitment) and is indistinguishable from normal tiles
If unit ends their turn within 2 tiles of the treasure tile, a popup is shown indicating that they are close
Treasure Hunting rank and quality of found treasure improves the more treasures you find during your run
Can only dig up one treasure per Chapter
Additional info *here*
Weapon Smithing
Chuck
Spend an amount of HP to get a random physical weapon of a specific weapon type
Menu Name: Smithing
Available weapon types depends on unit's current class
Each weapon smithed increases that weapon type's smithing rank
HP cost and quality of smithed weapons increases per individual weapon type smithing rank
Cannot be activated if user does not have enough HP
Additional info *here*
Shadow Clone
Yukimichi
Spend an amount of HP to summon an ally copy illusion that draws enemy attention
Menu Name: Shadow
Summoned Shadow Clone has the exact stats and inventory of the user
HP cost to summon increases depending on class
Can only summon one Shadow Clone at a time
Cannot be activated if user does not have enough HP
Song Writing
Layla
Spend 7 HP to get a Lyrist exclusive "staff" item
Menu Name: Writing
Cannot be activated if user does not have enough HP
1/5 chance for Fake Tooth
1/5 chance for Panic
1/5 chance for Broken Heart
1/5 chance for Bed Rot
1/5 chance for Cornered Rat
Rallying Cry
Adelaide
At the beginning of each Chapter, learn a random Rally Skill
Menu Name: R.Cry
Passive Ability
Only procs if Tactician Run Modifier active
Possible Skills: Rally Strength, Rally Magic, Rally Skill, Rally Speed, Rally Luck, Rally Defense, Rally Resistance, Rally Movement, Rally Spectrum
| Name | User | Effect | Notes |
|---|---|---|---|
| Grimoire | Party Carriage | Current Chapter: Displays the current Chapter Current Quest: Displays the current Quest, if on one Self Healing AI: Set the thresholds in which the deployed unit will heal themselves with Vulneraries while not in battle Options: Set whether items in Party's inventory are sent to the Convoy at the end of their turns Reroll Chapter: If used before interacting with Node 1, rerolls all of the events in the current Chapter | Does not consume turn Reroll uses increase by 1 per run for each fully upgraded facility |
| Dismount | Hetja, Marcia | Can get on and off mount | Cannot promote while dismounted |
| Dismount (Haar) | Haar | Can get on and off mount When Mounting/Dismounting cannot counterattack until your next turn | Cannot be activated if under the effects of any status Cannot promote while dismounted |
| Train (Hetja) | Hetja | Spend 25 G to increase Strength by 1 but cannot counterattack until your next turn | Cannot be activated if under the effects of any statusCan only be used once per Chapter |
| Train | Physical Recruits | Spend 25 G to increase Strength by 1 but cannot counterattack until your next turn | Cannot be activated if under the effects of any status |
| Study (Hetja) | Hetja | Spend 25 G to increase Magic by 1 but cannot counterattack until your next turn | Cannot be activated if under the effects of any statusCan only be used once per Chapter |
| Study | Magical Recruits | Spend 25 G to increase Magic by 1 but cannot counterattack until your next turn | Cannot be activated if under the effects of any status |
| Coin Flip | Hetja, Makalov, Dart | Call a coin flip, if correct +2 Strength, if incorrect -1 Defense | Cannot be activated if user does not have any Defense |
| Exert | Hetja, Greil | Gain 10 Strength/Magic until your next turn 25% chance to lose 2 Defense 25% chance to learn Bane Skill | Cannot be activated if under the effects of any status Cannot be activated if user does not have enough Defense Cannot be activated if user knows the Bane Skill |
| Stretch | Hetja, Hilda | Increase Avoid by 10 until your next turn | Requirement to Activate: Defeat 6 Generic Enemies Cannot be activated if under the effects of any status |
| Focus | Hetja, Dorothy, Nephenee, Mia | Increase Crit by 10 until your next turn | Requirement to Activate: Defeat 6 Generic Enemies Cannot be activated if under the effects of any status |
| Courage | Hetja, Takumi | Increase Defense/Resistance by 10 until your next turn | Requirement to Activate: Defeat 6 Generic Enemies Cannot be activated if under the effects of any status |
| Hubris | Hetja, Sain, Alm | Increase Strength/Magic by 10 until your next turn | Requirement to Activate: Defeat 6 Generic Enemies Cannot be activated if under the effects of any status |
| Overdrive | Hetja, Jess | Increases Defense by 1 then increases Strength/Magic by 10 until your next turn | Requirement to Activate: Defeat 6 Generic Enemies Cannot be activated if under the effects of any status |
| Blessed Armor | Hetja, Zelgius | Restore HP equal to user's current Level | Requirement to Activate: Defeat 6 Generic Enemies |
| Name | User | Effect | Notes |
| Shed Armor | Hetja, Gilliam, Gatrie | Spend 1 Defense to increase Speed by 2 | Menu Name: Shed Cannot be activated if user does not have any Defense |
| War Cry | Hetja, Gonzales | Spend 1 Defense to increase Strength by 2 | Cannot be activated if user does not have any Defense |
| Lucksack | Hetja, Troude | Spend 1 Luck to restore 5 HP | Cannot be activated if user does not have any Luck |
| Channel | Hetja, Mercedes, Sigurd | Spend 1 Resistance to restore 5 HP | Cannot be activated if user does not have any Resistance |
| Respec | Hetja, Eirika, Vika | Spend 2 Strength to increase Magic by 2 or spend 2 Magic to increase Strength by 2 | Cannot be activated if user does not have enough Strength/Magic |
| Glass Cannon | Hetja, Lilina | Spend 1 Resistance to increase Magic by 2 or spend 1 Defense to increase Strength by 2 | Menu Name: G.Cannon Cannot be activated if user does not have enough Resistance/Defense |
| Makeshift Cover | Hetja, Astrid, Ephraim | Spend 2 Defense to increase Defense/Resistance by 10 until your next turn | Menu Name: M.Cover Cannot be activated if under the effects of any status Cannot be activated if user does not have enough Defense |
| Barrier | Hetja, Lugh | Spend 2 Resistance to increase Defense/Resistance by 10 until your next turn | Cannot be activated if under the effects of any status Cannot be activated if user does not have enough Resistance |
| Martyr | Hetja, Mist | Spend 5 HP to level up deployed ally without actually increasing their level value | 10% chance to increase ally's Constitution by 1 Cannot be activated if user does not have enough HP |
| Sacrifice | Hetja, Micaiah | Spend 5 HP to heal deployed ally by 10 HP and cure their bad status | Cannot be activated if user does not have enough HP |
| Devour | Hetja, Tiki | Deal 10 damage to deployed ally to restore 5 HP If fatal gain stats (+3 Max HP, +1 Con, +2 Class Specific Stat) | Cannot consume summoned units or torches Additional info *here* |
| Blood Bond | Hetja, Catherine, Yunaka | Spend 5 HP to increase Strength by 1 but cannot counterattack until your next turn | Menu Name: B.Bond Cannot be activated if user does not have enough HP Cannot be activated if under the effects of any status |
| Blood Ritual | Hetja, Raigh | Spend 5 HP to increase Magic by 1 but cannot counterattack until your next turn | Menu Name: B.Ritual Cannot be activated if user does not have enough HP Cannot be activated if under the effects of any status |
| Blood Shield | Hetja | Spend 5 HP to increase Defense/Resistance by 10 until your next turn | Menu Name: B.Shield Cannot be activated if user does not have enough HP Cannot be activated if under the effects of any status |
| Blood Tribute | Hetja, Sophia | Spend 5 HP to receive 25 G but cannot counterattack until your next turn | Menu Name: B.Tribute Cannot be activated if user does not have enough HP Cannot be activated if under the effects of any status |
| Name | User | Effect | Notes |
| Patchwork | Hetja, Tacita | Recover 6 HP | Menu Name: P.Work Can only be used twice per Chapter |
| Seance | Hetja, Meriette | Summon an illusion ghost soul to fight alongside you for one battle event | Can only be used once per Chapter Additional info *here* |
| Play Dead | Zephiel | +20 Avoid but Move reduced to 1 and cannot attack until your next turn | Upon use, replaced with Ambush |
| Ambush | Zephiel | Return Avoid and Move to normal, +10 Crit until your next turn. | Upon use, replaced with Play Dead |
| Chicken Ambush!! | Hetja, Gecko | A berserk chicken flies onto the battlefield. Is it friend or foe? | 7/10 chance for generic chicken 1/10 chance for Vermillion 1/10 chance for Joyful Jo 1/10 chance for Empress Can only use once per Chapter Additional info *here* |
| Brew Potion | Hetja, Lyra | Spend 25 G to get a random consumable potion | Cannot be activated if user does not have enough Gold 90/100 chance for lower tier items 4/16 chance for Vulnerary 4/16 chance for Pure Water 4/16 chance for Panacea 4/16 chance for First Aid Kit 10/100 chance for higher tier items 3/9 chance for Ex Proposito 3/9 chance for Mage Tears 3/9 chance for Elixir |
| Treasure Hunter | Angel | Dig up treasure if unit ends their turn on a treasure tile | Menu Name: T.Hunter Passive Ability Treasure tile is randomly chosen at the start of each Chapter (or upon recruitment) and is indistinguishable from normal tiles If unit ends their turn within 2 tiles of the treasure tile, a popup is shown indicating that they are close Treasure Hunting rank and quality of found treasure improves the more treasures you find during your run Can only dig up one treasure per Chapter Additional info *here* |
| Weapon Smithing | Chuck | Spend an amount of HP to get a random physical weapon of a specific weapon type | Menu Name: Smithing Available weapon types depends on unit's current class Each weapon smithed increases that weapon type's smithing rank HP cost and quality of smithed weapons increases per individual weapon type smithing rank Cannot be activated if user does not have enough HP Additional info *here* |
| Shadow Clone | Yukimichi | Spend an amount of HP to summon an ally copy illusion that draws enemy attention | Menu Name: Shadow Summoned Shadow Clone has the exact stats and inventory of the user HP cost to summon increases depending on class Can only summon one Shadow Clone at a time Cannot be activated if user does not have enough HP |
| Song Writing | Layla | Spend 7 HP to get a Lyrist exclusive "staff" item | Menu Name: Writing Cannot be activated if user does not have enough HP 1/5 chance for Fake Tooth 1/5 chance for Panic 1/5 chance for Broken Heart 1/5 chance for Bed Rot 1/5 chance for Cornered Rat |
| Rallying Cry | Adelaide | At the beginning of each Chapter, learn a random Rally Skill | Menu Name: R.Cry Passive Ability Only procs if Tactician Run Modifier active Possible Skills: Rally Strength, Rally Magic, Rally Skill, Rally Speed, Rally Luck, Rally Defense, Rally Resistance, Rally Movement, Rally Spectrum |