Hetja's Quest - Armory


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(off the beaten path) ▹ overview ▹ tavern ▹ achievement tent ▹ temple ▸ armory ▹ fishing hut ▹ garden ▹ necropolis

◖ off the beaten path◗

◖ armory ◗

Armory - Change your class or Boon/Bane for a price, weapon ranks D and above are retained through Reclass. Can be upgraded to include a shop that sells weapons that are retained between runs.



Reclass - Change Hetja's class or Boon/Bane for a price
Upgrade Facility - Spend gold to enhance facility usage
Explain - Explains facility usage




Lv 1 -> MAX (Cost: 500 G)
+ Shop that sells infinite use weapon-rankless weapons


Reclass


Class - Change Hetja's class to any of the options available during Character Creation for 1,000 G
Class Type - Change whether Hetja's classes will default to M or F classes when no skeleton based class is available
Class Info - Review info about Hetja's current class
Lore - Change Hetja's Boon/Bane for 500 G

Shop


Adamant Weapons - Weapon Rank-less (Any unit can use any Adamant weapon even if they do not normally have access to that weapon type), retained between runs, infinite uses, cannot crit, each weapon has a different beneficial property

Goading Blade - Skill% chance to inflict berserk
Lunge Lance - Swap places with the enemy post combat
Expert Axe - Reduce damage from enemy criticals
Trueshot Bow - 100% Hit chance
Meteor - Attack from a distance, Skill% chance to halve enemy Resistance
Holy - Can choose to leave enemy at 1 HP
Bad Breath - Skill% chance to inflict a random status


~ * ~ {RPG Club} ~ * ~

Hetja's Quest is a labor of love from the team known as RPG Club Games